Ok, timbering done, need to do the curved corner timbers, some distressing with the wire brushes, inevitable g/s repairs, then window sills from matchsticks and the rendering... and tiles, getting a bit worried about the roof tiles now, the cobbled together nature of my build may not lend itself very well to lots and lots of narrow horizontal lines...
And, added a couple of dormer windows for the attic to the rear of the house, decided the roof was to much of a featureless expanse and windows looking down into a courtyard at the rear would make sense for a working inn. The chimney was a bit of a bugger, initially it was much thicked, but decided to narrow it down, stil undecided on the top, a couple of pots are possible. Also, I'd initially placed the breaks level with the floor breaks, but this meant exactly matching that, so it was easier to make the break higher up, so each floors chimney extends into the next floor - this also helps serve as anchor points for each floor, as do the attic dormers.
There is also a little detail on the end of the main part of the building, a vent for an internal smoke bay, which would be under the stairs to the attic. This does serve a purpose for when the rear room on the ground floor is kitted out to be a kitchen. Planning you see...
I need to get some figures painted soon though, been a while and starting to get that itch, especially with Dr Payne from Heresy and today being, well, you know...