So, I had a thick (5cm) lump of insulation foam, but it wasn’t really enough to do anything suitably useful, maybe a stand alone hill, but of course the Bronze Age-y-ness of the Oathmark undead meant a long barrow…
Tuesday, 11 August 2026
Skellies Part 2 - the barrow
Thursday, 16 July 2026
Skellies Part 1
So, as I slowly work towards getting enough together for Five Leagues I needed more adversaries than just goblins. With the number of plastic ranges nowadays, skeletons/undead seemed like a plan.
I picked up a sprue of Wargames Atlantic skeletons and a sprue of Oathmark skeletons to plan. I knew GW would be too large as I have some Nightgaunt sprues from one of those part work jobs, so no dice. I did however have a sprue of armoured skellies I bought years ago (2005 on the sprue anc now on eBay if anyone wants it) and inexplicably have a single sprue from the original GW Skeleton Horde (from 1986!). Looking at these arrayed some were obviously not useful - as my collection is tending toward 28mm and matches historicals rather than the current vogue for 32mm heroics. The WA skeletons were very chunky boys, with oddly smaller arms. The GW2005 were too big by far. But the Oathmark and the GW1986 were spot on and of course compared perfectly to the rest of my stuff. So I picked up a couple more sprues and kept a casual eye on eBay for the GW1986.
Now I didn’t fancy depuddling the Oathmark lot, so basing meant them all being on slight hillocks. But enough of the standard boys. This post is about the GW1986 and kitbashing them with the Oathmark, because Oathmark leaves you with lots of options…
A bit of greenstuff adds some (very) rough approximations of the armour. I ran out of shields, ArmchairGeneral over on LAF kindly donated some metal Sea Peoples shields that would more match the Oathmark shields, but testing them I got concerned about the weight on that small weld joint at the shoulder, rooting around I found the buckler shields from the WA Conquistador set, a bit different stylistically but work for the sword unit.
So, with some fun kitbashing (and stripping of some bargain eBay GW1986’s) I have more than enough for Five Leagues and even extra for a Dragon Rampant force: 6x bowmen, 12x spearmen, 6x swordsmen and 3x character types.
I’m happy.
Monday, 29 June 2026
Campaign Map finished…
Thursday, 7 May 2026
Friday, 24 April 2026
Campaign Map Part 7
The magnetic tokens are also done:
Friday, 27 March 2026
Sprues
Well, a job interview in town allowed for a mooch about town. Firstly, thank gods for Mock The Week as I wouldn’t have known WHSmiths has changed its name. TGJones is the name of a shoe shop ffs.
Anyway, thought I’d just check out Wargames Illustrated, see if there was a freebie and instead we have a new GW part work. Skaven warlock and rat ogres, I can find a use for them I think. Certainly at £31 less than the store value for the rat ogres.
Friday, 20 March 2026
Campaign Map Part 6
And so far:
Just a couple of villages to do now. Need to attack the edges with some sandpaper though, some are very snug - looks like there are little knobs from the 3D supports that will need seeing to…
Sunday, 8 March 2026
Campaign Map Part 5
Next batch, marsh, moors and a couple of bits to make up numbers in the batch. Points of interest - my own little Isle of Ely, standing stones, ruins and an isolated moor hall/farm. Last pic is everything so far…
Monday, 2 March 2026
Campaign Map Part 4
River tiles done. A bit of shine still, and some touch ups needed, but I love how a good matt varnish makes it. The eagle eyed will notice the town has grown a dock area, which should double for river or coast (when that inevitably happens).
Saturday, 14 February 2026
Goblins
Oathmark Goblins - a mashup of the Goblin Infantry and the Goblin Slaves sprues. Took an age with the green stuff, but the fur especially came out nicely, but was very laborious, so cloth mantles for the majority.
Five Leagues needs 14 melee, 3 missile and 3 different leader types. I’ve more than enough, in fact enough to run 3x 6 figured infantry units for Dragon Rampant. Job done.
Tuesday, 10 February 2026
Campaign Map Part 3
Well, that’s all 50 pretty much done.
16 river tiles, including a manor, 2 villages, 2 woodland and 3 river bends.
34 lowland tiles, including a town, a manor, a henge, a ruin, 2 farms, 2 villages, 5 marshes (including a monastery), 4 isolated barns/cottages, and sundry woods, hills, moors and fields.
If I had the cash, I’d get more tiles as I’ve really enjoyed making these. Mountains and coasts may yet happen.
Tuesday, 3 February 2026
Campaign Map Part 2
Sunday, 25 January 2026
Campaign Map Part 1
After yesterday’s preview. A woodland village tile, not sure how to do the grass yet, and contemplating extending the wooded sides down the side with my finger, but not sure. An original Mighty Empires village tile with an extra street from Irregular. They match quite nicely.
Saturday, 24 January 2026
Randomness
So, end of December and January almost done. But I have been busy… just not finished anything.
All simmering projects that get to move a bit as I’m still out of work. Oathmark Goblins (infantry and slave sprues) have been mixed and matched and almost set for finishing, but I needed a change… so looking at my homemade Mighty Empires lite to act as a Five Leagues campaign map. I’m basing the tiles on what terrain I have so will be river, village/farm, plains and forest initially. I have some 3d printed tiles a while back (50 of them) but they have a little lip within the larger boundary lip, so have been using plasticard to bring it up to one level. This has allowed me to work on the tiles, before committing it to the hex tiles as I was very unsure if this would work. But it’s looking pretty good so far. Settlements are 2mm stuff from Irregular Miniatures and I had some of the tokens from the original 90’s edition of Mighty Empires, and they match quite nicely.

















































