also had a thought - quite random and may not do anything with it, but do some high security fences and it could do service as somekind of animal enclosure... raptors maybe?
Sunday, 22 August 2010
the 'what every good Doctor Who story needs' project part 4
right... basic build done... need to do the gravel/dirt transition at the top which I'm hoping will be successfully achieved with torn cork tile...
the eagle-eyed amongst you may notice the promontory is now longer than the earlier shots, it looked too stumpy and is now a full length of A4 with the end piece now seperate... still fits in two boxes though with space to spare so I need to come up with something a little extra...
still a few kinks in the joining edges which need fixing (really do need plans when I do this sort of thing) but basically that should be that... have run out of filler and sandpaper though...
Tuesday, 17 August 2010
the 'what every good Doctor Who story needs' project part 3
right... I have to say that the upper levels have stumped me a bit... the replication of the 25mm thick layers wasn't going to look right so I had to have a rethink and this is what I'm going with at the moment...
I think the larger slabs need a bit more definition, have been adding bits that jut out a bit to make it more rugged and less of a flat surface (looks good from looking up from the base), which have helped break up the large flat surface, but not sure how much of that I can get away with... there is some grooving and so on in there, but it's been partially killed by the flash... I also scored the 3rd 25mm layer into two layers for a bit more variety, but again, that's barely visible...
it certainly won't be any higher than that, as that's the depth of the paper box it will be stored in, allowing for the base and the rock/dirt/grass transitional layer on the top...
it certainly won't be any higher than that, as that's the depth of the paper box it will be stored in, allowing for the base and the rock/dirt/grass transitional layer on the top...
Monday, 9 August 2010
a Rose by any other name...
Crooked Dice's Daisy Taylor...
a really nice sculpt by Andrew Rae (Korosho Productions) for Karl and Graeme at Crooked Dice, she is due to appear on the Crooked Dice website at some point - hence the extra effort on the base (for me at anyrate)... chip and burger papers and a crushed Fosters can made from Rizla paper... it will probably get rebased at some point as it won't match any of the other stuff and I have little to no urban terrain planned (dreamed of, but not planned)...
Thursday, 29 July 2010
UNIT pilot....
still working on his ride, but a quickie for the UNIT pilot...
after trying just the visor shield and giving him a logo (all very Top Gun), but that didn't work so finally settled on the familar UNIT mustard for the helmet... tried mirrored shades as well, but they didn't look right either, so stayed with black (which helps hide the fact that the face is slightly off centre in the helmet)...
need to varnish and then finish the base, but July was looking bare as I've been doing stuff, but not finishing much...
the figure is from the Mo-Fo Mogadishu range, have plans for the wounded downed pilots in the same pack...
need to varnish and then finish the base, but July was looking bare as I've been doing stuff, but not finishing much...
the figure is from the Mo-Fo Mogadishu range, have plans for the wounded downed pilots in the same pack...
Monday, 28 June 2010
the 'what every good Doctor Who story needs' project part 2
just caught up with the two end pieces after a week away housesitting... first is the corner piece, with the passage that leads to the Skin Room cave, and alongside is the central cave piece and then the wide gallery... at the end is trailing edge that would take the rest of it 'off table' as it were... I've put some platforms on that end piece to allow for figure placement... I may or may not make the top accessible, haven't decided yet, will probably not to be honest...

I had the pieces stacked up earlier while I was working on the trailing end and the long gallery looked quite good high up the cliff face... I won't do it on these ones, but may do another piece with a high gallery just for some variety... it's also just big enough to fit the Dalek saucer in... very Thunderbirds...
Tuesday, 15 June 2010
the 'what every good Doctor Who story needs' project
it's a classic stalwart of British tv sci-fi... and I've always planned to build one...
the trusty quarry...
now, I had one main limiting factor with this - space... I ain't got much...
so the first consideration was storage - as I can easily get hold of boxes that used to contain reams of A4 paper, the quarry will be based around a footprint of a sheet of A4, it can (and will) be smaller than a sheet of A4, but everything should nestle in together nicely...
next of course came the look of it, and what choice... rock quarries, sand pits, gravel pits... and yet, oddly, I do have a favourite quarry and what a quarry it is... half of pre-War London is built from it, it was a WW2 naval installation and starred in Doctor Who twice and Blakes Seven once...
Winspit in Dorset...
http://www.doctorwholocations.net/locations/winspitquarry
great massive blocks of stone that doubled as Skaro, Atlantis and Mecron II
now I'm realistic enough to realise it's not going to be a rock for rock, crack for crack match up... especially with the in a box requirement, so I wouldn't bother with the Skin Room cave, concentrating on the North Front area and the massive outcrop that hides the Skin Room... this area should give me a nice corner terrain piece, which can double as an abandoned Skaro, a Silurian shelter on Earth and (with a bit of dressing) a Dwarf mine...
so, after much playing with paper cut outs I had a plan...
the plan was, of course, completely flawed...
aside from what you see there, there is an end piece which trails off to the table edge (similar to the entrance to the real quarry) and plans for 'in table' pieces so this rock wall doesn't just spring from no-where...
on reflection of it at that stage (you're looking at 2 A4 long pieces, one an L shape A4 wide) I realised that the distance between the long open cave and the smaller central cave was too short, similarly the distance from the corner to the central cave as also too small... even allowing for my fudging for gaming/storage, it looked wrong...
so foam was cut and swapped about and the central cave got a section of it's own, the L shape was lopped down.... the resulting 'wall' is now 2 foot long from corner to end of the long thin cave section... which is a happy coinkydink for future plans... I've made the central cave taller than in real life as well, so, well, tall things can exit safely...
the corner section is midglue so declined this photo opportunity...
I reckon, to reflect the cliff face, it needs at least another 3-4 layers of the 25mm thick foam, with some more 5mm layers added in for some variety...
the trusty quarry...
now, I had one main limiting factor with this - space... I ain't got much...
so the first consideration was storage - as I can easily get hold of boxes that used to contain reams of A4 paper, the quarry will be based around a footprint of a sheet of A4, it can (and will) be smaller than a sheet of A4, but everything should nestle in together nicely...
next of course came the look of it, and what choice... rock quarries, sand pits, gravel pits... and yet, oddly, I do have a favourite quarry and what a quarry it is... half of pre-War London is built from it, it was a WW2 naval installation and starred in Doctor Who twice and Blakes Seven once...
Winspit in Dorset...
http://www.doctorwholocations.net/locations/winspitquarry
great massive blocks of stone that doubled as Skaro, Atlantis and Mecron II
now I'm realistic enough to realise it's not going to be a rock for rock, crack for crack match up... especially with the in a box requirement, so I wouldn't bother with the Skin Room cave, concentrating on the North Front area and the massive outcrop that hides the Skin Room... this area should give me a nice corner terrain piece, which can double as an abandoned Skaro, a Silurian shelter on Earth and (with a bit of dressing) a Dwarf mine...
so, after much playing with paper cut outs I had a plan...
the plan was, of course, completely flawed...
on reflection of it at that stage (you're looking at 2 A4 long pieces, one an L shape A4 wide) I realised that the distance between the long open cave and the smaller central cave was too short, similarly the distance from the corner to the central cave as also too small... even allowing for my fudging for gaming/storage, it looked wrong...
so foam was cut and swapped about and the central cave got a section of it's own, the L shape was lopped down.... the resulting 'wall' is now 2 foot long from corner to end of the long thin cave section... which is a happy coinkydink for future plans... I've made the central cave taller than in real life as well, so, well, tall things can exit safely...
I reckon, to reflect the cliff face, it needs at least another 3-4 layers of the 25mm thick foam, with some more 5mm layers added in for some variety...
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