nothing that special really... finished the Micro Universe Cybermen I started mucking about with ages ago... nothing flash really with the paint job, although just noticed the gammy knee on the Cyberleader which will need a touch up... no idea what happened there... anyhoo just a quick paint job as a side project to something else I'm working on at the moment...
Tuesday, 19 May 2009
Age of Steel...
nothing that special really... finished the Micro Universe Cybermen I started mucking about with ages ago... nothing flash really with the paint job, although just noticed the gammy knee on the Cyberleader which will need a touch up... no idea what happened there... anyhoo just a quick paint job as a side project to something else I'm working on at the moment...
Saturday, 9 February 2008
The Horror of the Micro Universe figures....

Now, the first obstacle is the legs, the figures as a whole just aren't sturdy for wargaming and the legs are a major let down - so they come off at the knee... luckily the thigh armour has a flat edge and is the perfect hidden join....



Next is the hands... no stage by stage here - sorry... but cut off the deformed club hands from hell at the flared cuff. Again wire is drilled into the arm, but I use a smaller diameter wire because it has to fit into the replacement hands - which come from the Gangs of Mega-City One Street Gang sprue. The G0MC1 range is a bit variable in scale and the hands from the plastic sprue are perfect for the Cybermen - other 28mm hands look to big on the arm and too human, these at least look right and painted silver should look fine. Of course they will be smaller than any other figures hands, but that works for me as they are essentially robotic replacements for real hands and it helps move the figures away from the man in marigold gloves look....
I haven't worked out what to do about the bendy arms yet, but with the legs reinforced, I'm happy with what is now a sturdy piece... with a bit of variety on the position of the arms and the head, I should be able to come up with some variety between models... I even have some partially cybernised humans on the work table...