Next batch, marsh, moors and a couple of bits to make up numbers in the batch. Points of interest - my own little Isle of Ely, standing stones, ruins and an isolated moor hall/farm. Last pic is everything so far…
Sunday, 8 March 2026
Monday, 2 March 2026
Campaign Map Part 4
River tiles done. A bit of shine still, and some touch ups needed, but I love how a good matt varnish makes it. The eagle eyed will notice the town has grown a dock area, which should double for river or coast (when that inevitably happens).
Saturday, 14 February 2026
Goblins
Oathmark Goblins - a mashup of the Goblin Infantry and the Goblin Slaves sprues. Took an age with the green stuff, but the fur especially came out nicely, but was very laborious, so cloth mantles for the majority.
Five Leagues needs 14 melee, 3 missile and 3 different leader types. I’ve more than enough, in fact enough to run 3x 6 figured infantry units for Dragon Rampant. Job done.
Tuesday, 10 February 2026
Campaign Map Part 3
Well, that’s all 50 pretty much done.
16 river tiles, including a manor, 2 villages, 2 woodland and 3 river bends.
34 lowland tiles, including a town, a manor, a henge, a ruin, 2 farms, 2 villages, 5 marshes (including a monastery), 4 isolated barns/cottages, and sundry woods, hills, moors and fields.
If I had the cash, I’d get more tiles as I’ve really enjoyed making these. Mountains and coasts may yet happen.
Tuesday, 3 February 2026
Campaign Map Part 2
Sunday, 25 January 2026
Campaign Map Part 1
After yesterday’s preview. A woodland village tile, not sure how to do the grass yet, and contemplating extending the wooded sides down the side with my finger, but not sure. An original Mighty Empires village tile with an extra street from Irregular. They match quite nicely.



























